build v0.002dec 2025not stable

Roadmap

Our path forward

Now — Private Beta

Q4 2025

Goal: make the core workflow reliable for daily use.

  • Production-ready Studio: Image / Retouch / Upscale / Video in one place (stable sessions, downloads, retries, clear errors, enhance prompting).
  • Smart Retouch v1: masks → parallel edits → smart merge into a clean composite.
  • Upscale Combine v1: iterate multiple upscales and blend results using masks (Photoshop-like).
  • Pipelines foundation: comfortable nodes + stable execution.
Next — Paid Beta

Q2 2026

Goal: validate willingness to pay + scale usage safely.

  • Payments & credits: plans, limits, and cost transparency.
  • Pre-built workflows pack v1: the "go-to" pipelines for common production tasks (consistency / angles / batching / retouch chain).
  • Batching expanded: smart interpretation for auto tasks.
  • Collaboration preview: shared projects + view/comment roles (announcement + limited rollout).
Later — Workflow Platform

Q2 2026

Goal: become a real production environment, not a generator.

  • Create your workflow v2: reusable templates, versioning, sharing presets.
  • Advanced Retouch / Inpaint: more controllable edits, better targeting, fewer "missed changes".
  • Community pre-built pipelines focused on real production.
  • 3D Integration for simple sketches.
R&D — Cinematic Model Layer

Q4 2026 — Q1 2027

Goal: defensible "moat" features.

  • NextShot (cinematic continuity model): generate glue shots / reverse shots that actually cut together.
  • Visual Memory: persistent scene/character memory across sessions and pipelines.
  • LLM Master Prompt (A/B learned): automated prompt strategy selection per task + continuous improvement.